u4gm Guide to Beating Krutog Lord of Kin in PoE 2 Act 4

When you're sprinting through Act 4 in Path of Exile 2, it's tempting to skip anything that isn't on the main road. I used to do that too, then wondered why my character felt a bit behind later on. Krutog, Lord of Kin is one of those "optional" bosses that really isn't optional if you care about long-term power, and you'll want to be stocked up before you go—sometimes that means planning your upgrades early, even looking at things like Exalted Orb buy options so your build doesn't hit a wall mid-act.



Getting to the Isle of Kin
You're headed to the Isle of Kin, and the run there is half the problem. The Volcanic Warrens can drain you fast if you just autopilot through it. Packs rush you, corners get messy, and suddenly you've burned flasks before you even see the arena. When you finally reach Krutog, he's posted up on a huge throne with Matiki held captive. Don't stroll in at half health. The fight triggers the moment you get close, so take a second, swap in your best resist gear, and make sure your flasks aren't scuffed.



What Makes Krutog Annoying
He's not a "learn ten mechanics" boss. He's a durability test. Krutog's tanky, armored, and he shrugs off lightning damage like it's nothing. If your build leans hard into lightning, you'll feel it straight away unless you've got penetration, shred, or some way to pivot your damage. Physical setups aren't free either—you'll be chipping and waiting for openings. The good news is he's slow. Big windups, obvious swings, and plenty of time to react if you're watching his shoulders instead of your own DPS numbers.



Fighting Clean Without Getting Boxed In
The safest rhythm is simple: stay mobile, play his back, and don't get greedy. When he commits to a heavy swing, dodge through him or angle off to the side; backing up in a neat line is how you get clipped. Melee players need stamina discipline—one extra combo can cost you. Things get ugly when he starts chugging sulphite and puking toxic pools that stack pressure with physical and lightning damage. The arena fills up faster than you'd expect, so bait the pools to an edge, then drag him across to fresh ground. When he goes into the stomp sequence, just break contact, create space, and wait it out.



Why You Should Still Kill Him
Most people don't bother for the loot, and yeah, his drops are usually nothing special. The real value is rescuing Matiki and unlocking the Trial of the Ancestors side quest, because those permanent bonuses matter long after Act 4 is a memory. If you want your character to feel smoother as the game ramps up, it's worth doing the fight now while it's relevant, and if you like having a reliable place to pick up game currency or items with less hassle, u4gm is a solid option—then you can grab u4gm PoE 2 Currency when you're ready to push your build further without waiting on lucky drops.

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30 Janvier 2026Android-studioNon résolu 0

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1fuhd 22 Janvier 2026AngularNon résolu 0

RSVSR: Pokemon TCG Pocket Best Fire Decks Guide

Fire decks have become a major force in Pokémon TCG Pocket during January 2026, thanks to the Crimson Blaze expansion's strong ex cards and energy acceleration options. Decks built around Mega Charizard Y ex and Mega Blaziken ex are dominating ranked ladders, dealing huge damage that quickly overwhelms slower Grass and Water strategies. These builds rely on fast energy ramping through cards like Flame Patch and abilities from supporters such as Entei ex, making them both accessible and threatening for new and experienced players alike. At the top, the Mega Charizard Y ex deck is a clear S-tier choice. Core attackers include two Mega Charizard Y ex, supported by Charmander, Charmeleon, and Rare Candy for fast evolution, along with Entei ex for extra draw power and high-damage attacks. Trainer cards like Sabrina, Mars, Lillie, Poke Ball, and Professor's Research smooth out setup, while Flame Patch attaches Fire Energy from retreats, letting Crimson Dive KO most threats in one hit. The deck excels in mid-game, clearing benches after early Entei pressure, but can struggle against energy denial from decks like Clodsire ex. Mega Blaziken ex is another top contender, focusing on burn effects and consistent aggression. Run two Torchic, one Blaziken, two Mega Blaziken ex, and dual Entei ex, backed by trainers such as Sabrina, Rocky Helmet, Cyrus, Mars, May, Rare Candy, Flame Patch, Poke Ball, and Professor's Research. Entei draws early and chips damage while Blaziken recycles energy to burn opponents over time. Its short evolution line makes it faster than Charizard, which is helpful against control decks, though some moves rely on coin flips, adding a bit of variance. Budget players can try Ninetales for solid early-game pressure without rare pulls. Build around Vulpix and Ninetales from Genetic Apex packs, adding Ponyta/Rapidash from Mythical Island, plus Blaine supporters, Sabrina, Giant Cape, and Cyrus. Rapidash pressures early to set up Ninetales, which can hit for 120 damage with Blaine's boosts, KOing many ex threats. It performs well against Stage 2 heavy decks like Mega Altaria ex but can struggle against very aggressive strategies like Palkia ex water snipes. This deck is relatively easy to build using Charizard and Mew packs. Entei ex hybrids offer versatility, often including Shining Revelry Charizard for high-damage finishes. Entei searches for energy and evolution setups, then pivots to Charizard ex's Steam Artillery for consistent high damage. Magby provides zero-energy starts, Stoke helps attach extra energy, and trainers like May or Copycat refresh your hand. These hybrids dominate Grass matchups but require careful energy management against Dark or Poison decks. Flame Patch helps prevent energy loss from discards. Magcargo is a more chaotic option for aggressive playstyles. Evolve Slugma into Magcargo to pressure benches with low-energy moves, supported by Entei. Trainers like Poke Ball, Professor's Research, and Cyrus help speed up setup and disrupt opponents. Magcargo can surprise fragile Psychic decks but is risky due to self-damage and struggles against Fighting decks with strong anti-ex tech. It works best as a secondary or niche deck. Fire decks are strong because of favorable matchups: Charizard and Blaziken handle Grass and Water, Ninetales takes on bulky ex, and hybrids provide flexibility. Weaknesses include Dark Poison decks and fragile Fighting decks, so sideboards with Rocky Helmet or switch cards help. With upcoming expansions like Celestial Guardians and Extradimensional Crisis, Fire decks may get new buffs or aces. Focus on Charizard and Shiny packs now, and adjust builds using deck trackers to climb the ranked Season B1a ladder. As a trusted gaming service platform, RSVSR helps players stay up to date with Pokemon TCG Pocket Items guides, tips, and in-game details. Visit https://www.rsvsr.com/pokemon-tcg-pocket-items for the latest deals and services to enhance your Pokémon TCG Pocket experience.

1fuhd 22 Janvier 2026AlgorithmNon résolu 0

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